| Monday - November 30th
| AOpen PA70
Review 9:52 PM EST - Mike |
|
5D has done a review of AOpen's PA70 (Savage3D)
card. I don't think that many people are too enthuisastic about the Savage3D
these days. It had potential, but it seems like all the other 2D/3D cards have
overshadowed it. Nevertheless, if you want a Savage3D card, check out this review. |
| Matrox OpenGL ICD
News 6:20 PM EST - Mike |
|
I just noticed that voodoo eXtreme has picked up some information
regarding the released of the OpenGL ICD for G200 based cards. Looks like you are
going to have to wait a bit longer:
Matrox regrets to announce that it has
pushed back the release of its OpenGL ICD to Wednesday, December 9, 1998. On this
date, Matrox will release a pre-beta version with support for Windows 95/98 only. Windows
NT 4.0 support is expected during Q1'99.
While the pre-beta ICD will not exceed the performance of the currently available Matrox
Direct3D Wrapper, Matrox wanted to assure customers that, despite the unfortunate delays,
we are aggressively working on the ICD development under Windows 95/98 and NT in order to
deliver the maximum performance possible for MGA-G200 based graphics accelerators.
This pre-beta ICD released on December 9, 1998 will support a limited number of OpenGL
games and applications including, Quake II and Half Life.
|
| Diamond Monster
Fusion Driver 6:07 PM EST - Mike |
|
Diamond Multimedia has released a new driver for the
Monster Fusion card. You will need the updated BIOS for these ones. Here is the info
and a link to download the goods:
Issues Addressed/Features Added
DirectX 6 support added
Fixed AOL lockup issue in modes other than 8 bit color depths
Macrovision support added for improved DVD quality
Updated Glide to version 2.54
Added 200MHz modes (640x480, 800x600)
|
| MAXI Gamer Phoenix
Review 6:01 PM EST - Mike |
|
VUP3D has done a review of the Guillemot MAXI Gamer Phoenix (Banshee) card.
Here is a bit from the review to get your mouths wet:
So, apart from the TNT, the Banshee is pretty much without competition. So, good
job that the drivers and software seem reasonable too. The control panel element of the
product too seeming even better than that prevalent in the Maxi Gamer2. Of course, there
are other Banshee boards, hell, some are even cheaper than Guillemot's offering, but the
Phoenix has one thing going for it that not even Creative's cut-price answer can beat.
Half Life Day One, what else? Yes ladies and gentlemen it's in there, and even if I do say
so myself, this board is worth buying because of it's inclusion alone! Not only as a
showcase for it's power and Voodoo2-esque image quality (not to mention that 1024x768
resolution), but also because it could well turn out to be the best first-person shooter
of the year.
|
| Diamond Viper V550
Review 8:18 AM EST - Mike |
|
Planet Hardware has done a review of the Diamond Viper
V550 (Riva TNT) card. This card performs just as good as any other TNT, but if
you are looking for more features and a better TV-Out performer, check out the Canopus
Spectra 2500. Here is a bit from the review:
Ease of installation, mature software drivers, full optimization for DirectX 6,
full 3D feature set, AGP 2x compliance and mind-blowing performance at high resolution and
colour bit-depth speak volumes for the Viper. Combine this with the fact that this is a
board that provides both Matrox-quality 2D and greater-than 3dfx 3D capability for a
little more than the cost of a Voodoo2 3D-only board, this would be a wise hardware
purchase. Economy apart (for hardware buyers that are unconcerned with cost) the Diamond
Viper V550 is a very well designed and manufactured component that provides the ultimate
in 2D and 3D quality and performance.
|
| Graphics Accerator
Wrapup 8:04 AM EST - Mike |
|
PC Magazine has done a wrap-up of this years graphics
accerlators. Check out this tidbit:
The most significant change in the current crop's makeup (aside from the new
core chips) is that it includes much more on-board memory than in the past. Whereas 2MB
and 4MB of memory were the norm at this price level a year or two ago, plummeting memory
prices now let vendors equip their boards with 8MB, 16MB, or even (as with the $200 Number
Nine Revolution IV 32MB) 32MB of dedicated graphics RAM and still deliver affordable
products. This extra memory is necessary for memory-hungry 3-D rendering and also enables
the cards to deliver higher resolutions and color depths for the 17- and 19-inch monitors
that have become more commonplace.
|
Sunday - November 29th
| Metabyte WickedVision
Review 7:23 PM EST - Mike |
|
The boys over at Tweak3D have done a review of
Metabyte's WickedVision (H3D) stereoscopic glasses. Check out this tidbit from
the review:
The glasses did exactly what they're supposed to: make
everything more 3D. To sum it up:
I was actually flinching when objects were traveling at the
screen in Unreal, Final Fantasy VII's map seemed a lot more interactive and the game
seemed more fun, Quake II and GLQuake were unbelievable; almost like VR, and the trucks in
Monster Truck Madness were just plain scary!
The only problem that I had was the strain my eyes felt
after an hour or so of Quake II.
|
| Rage 128
Benchmarks 7:13 PM EST - Mike |
|
I noticed a post
about the performance of ATI's RAGE 128 chip over at voodoo eXtreme. The scores look extremely
good considering it is being compared to today's fast 2D/3D chip (the TNT). Check it out:
Joystick, a french game magazine, scored
some benchmark on ATI Rage 128 in the December issue.
Here are the score (ATI Rage Fury / STB Velocity 4400)
D3D 3D Mark Pro 99 640*480 16 bpp 2909 / 2729
D3D 3D Mark Pro 99 640*480 32 bpp 2529 / 2236
D3D 3D Mark Pro 99 1024*768 16 bpp 1834 / 1495
D3D 3D Mark Pro 99 1024*768 32 bpp 1493 / 1108
------------
OGL Quake II 640*480 16 bpp 65.5 / 76.2
OGL Quake II 640*480 32 bpp 67.8 / 61.6
OGL Quake II 1024*768 16 bpp 34.9 / 38.1
OGL Quake II 1024*768 32 bpp 34 / 22
|
| Pentium II At
598MHz! 3:44 PM EST - Mike |
|
Hardware Extreme somehow managed to get a
new Pentium II 400 CPU with a stepping which allows for a 133MHz Front Side Bus speed.
If only we had SDRAM good enough these days to get up to that speed. Check
out this bit from the article:
To our suprise this processor made it to 558MHz (4.5 X 124) first then later
successfully booted at 598MHz (4.5 X 133). Windows 98 ran but it was very very buggy and
lots of crashes occoured. We suspect the RAM to be the blamed piece of hardware because
the maximum bus the ram was designed to run was at 125MHz. It is American Megatrand's CAS2
8ns 125MHz RAM.
|
| Another K7
Preview 12:00 PM EST - Mike |
|
Anand Tech has popped up an article on AMD's upcoming killer
CPU, the K7. This article goes through the information that is currently known
as well as some speculation, check out this bit:
When it comes to FPU power, it looks like Intel won't be
alone in the x86 market. The K7 features 3 floating point units (Load, Add, Multiply) each
fully pipelined and superscalar. The latencies on the Add and Multiply are both 4 cycles,
higher add latency than the PII (PII has 3 cycle), but lower multiply (PII has 5 cycle).
The pipelined FPU should help give AMD a high throughput rate in intense FPU applications,
especially when combined with the already advanced K7 core. (Out-of-order execution
especially helps maintain high throughput (it tries to keep the pipelines full by
executing instructions "out of order") Will the K7's FPU be faster than Intel's?
It's hard to tell right now, but find out what I think later in the article.
|
| Matrox Unified BIOS
Update 11:50 AM EST - Mike |
|
Matrox has released a new Unified BIOS for all its cards
including G200 based cards. Grab it below:
|
Saturday - November
28th
| New Server! 6:55 PM EST - Mike |
|
First of all, I want
to thank Fresh 3D for giving us the fast server space
we've been dreaming of. Our hope is to get the hardwarepros.com domain within a
month or two but for now we will be using http://www.hardwarepros.com
so make sure you bookmark the new site. If you visit the old site at xoom,
you will be automatically redirected to the new site. |
| AMD K7
Preview 1:05 PM EST - Mike |
|
Chiptech has put together a good preview of AMD's K7
processor. There is a lot of juicy information in this preview. Here is an
long but interesting snippet:
- The K7 and the K6-3 will be produced in parallel. Just about everyone is in
agreement that the K7 will be the most powerful architecture available in 1999, but an
inordinate number of them are not aware of the fact that the K7 is not going to be a
"25% less than Pentium II" priced product. Indeed, the factor that allows the
K6-2 to be far cheaper than the Pentium II is that it costs far less to make (with a die
size of about 70sqmm compared to the Celeron at something like 130sqmm). The K7, on a
quarter micron process, will have a die size of 184sqmm, far above even Intel's offerings.
At this point (around midyear, perhaps a little earlier), the K7 will be an expensive
product, suitable for high end uses like servers, workstations, and insane gamer boxes.
The chip will not be made in very massive quantities until about three months after when
it migrates to a 0.18um process. At this point, the K7 will be comparable to a
Katmai/Coppermine in die size (and likely somewhere similar in production price), and will
be buyable as a mid-to-high end product. During the first few months of the K7, the K6-3
will be the middle end product line competing directly against the Katmai (the K6-2 might
still be around as a competitor to Intel's Celeron line). When the K7 makes the jump to
0.18, so will the K6-3. At this point, the K6-2 will likely be gone and the K6-3 will take
its place as the low end solution, placed directly against Intel's mid end Coppermine
processor. AMD has been confirmed to say that there will be a budget version of the K7;
however, the news stories that passed along this info ignored the fact that AMD also said
that this would likely not be the case until the year 2000.
-
|
| CPU Utilization
Comparison 12:51 PM EST - Mike |
|
I noticed this
interesting link about the CPU
utilization between the TNT, Permedia 2 and an Oxygen GMX cards over at voodoo eXtreme. Here is a tidbit from it:
The results show that the TNT chip set uses about 90%-100% of
the CPU when running these tests.
The Permedia2 and GMX chip sets uses less CPU than the TNT on
all three of the tests. The GMX on the CDRS test used about 5% on the 5 poly tests
and 20% on the 2 wireframe tests. The Permedia2 used about 40% on the CDRS.
On the DRV test the the Permedia2 and GMX are at about 80%. On the Fog
City test the Permedia2 and GMX have about the same level of CPU use ~55% .
Clearly the TNT is a CPU hog but is that bad?
With the current cpu's ( i.e. Pentium II ) running CAD applications the TNT's CPU
load may cause performance problems. With current games it is not so clear. However
the next generation of games will be more poly intensive and thus a little more like CAD
apps.
A faster CPU would make the TNT perform much better;
the GMX and Permedia2 performance would not be improved as much. The current P2 FPU
is designed for double precision ( 64 ) floating point and in the main, graphics
computations need only 32 bit floating point. The next generation P2 ( Katmai ) has
a revised FPU to speed up these types of geometric calculations. Thus the TNT might
perform significantly better with this type of CPU. A description of the Katmai is at Tom's Hardware
|
| Wicked3D
Vengeance Review 12:43 PM
EST - Mike |
|
Speaking of the 3DFX Banshee chip, 3DHardware
has done a review
of Metabyte's Wicked3D Vengeance card based on the Banshee chip. One cool thing
about Metabyte Wicked3D cards is that they can be used with those cool H3D glasses.
Check out this bit:
Compared to a Voodoo2, the Banshee fares quite well. In games that take
advantage of multitexturing, such as Quake 2 and Unreal, the Banshee takes a performance
hit relative to the Voodoo2. In all single texturing games (most other games), the Banshee
is slightly faster because its core and memory clock are faster than that of a Voodoo2.
|
| New Phoenix
Driver 12:38 PM EST - Mike |
|
Guillemot has released a new driver for the Guillemot
MAXI Gamer Phoenix card on their france site. Grab
it below:
|
Friday - November 27th
| AMD K6-2/CXT Core
Review 8:30 AM EST - Mike |
|
Anand Tech has finished up his review of the
K6-2 400MHz and he found that the core of the new AMD chip is different than those of
earlier K6-2's. Check out this bit from the review:
How can you take advantage of the improvements found in the
new CXT core? Unfortunately it isn't as simple as popping in a new chip, you will
have to make an update to your BIOS to recognize the processor as well as to enable the
enhanced WHCR and the Write Merge Buffer. As you'll be able to see from the tests
AnandTech conducted, the K6-2 400 using the CXT core exhibited a 7% increase in overall
performance in comparison to a K6-2 400 without the modifications enabled in the WHCR and
with the Write Merge Buffer. As far as gaming performance goes, the K6-2 400 doesn't
really benefit all that much from the Write Merge Buffer, although you may see a few fps
increase in performance in a few of your games, nothing too major.
|
| Huge 2D/3D Video
Card Round-Up 8:23 AM EST - Mike |
|
Fastgraphics has put together the latest Round-up's of all
the best 2D/3D video acccerlators on the market. Here is a bit from it:
The last big roundup on this site has been the one from
July 98, so it was about time to get all cards lining up once again. Since then new
chipsets have emerged and drivers from existing chipsets been optimized for better
performance. This roundup covers about all major chipsets including Riva ZX, Riva TNT,
Voodoo I, Voodoo II, Voodoo Banshee, Intel 740, Ticket To Ride 4, Savage3D and G200. So,
let the cards come out into the open and let the truth be known.. Results from the K6-2
test system will be added in a few days as they aren't finished yet. So, here's the list
of cards that I've looked at:
|
| Midiland
Forzando Review 8:11 AM EST - Mike |
|
Gamers Depot has done a review of the Midiland Forzando
speaker set. Check out this bit from the review:
The Forzando Plus speakers are really designed for people on a budget, and for
that they fit the bill quite nicely. These are not supposed to be the
"Balls-to-the-wall" speakers, like the 4100s. No, they are hitting a price
point that most people can justify to themselves, because these are usually going to be
the same people that spend less than $1000.00 on their whole computer.
|
Thursday - November
26th
| Intel I740
Reference Driver 7:40
AM EST - Mike |
|
Intel has released a new reference driver for I740 based
2D/3D accelerators. Here is the info and a link to download:
"The primary focus of these drivers were to fix the various freezing
problems some I740 owners were plagued with. Third party Chipset support was finally added
for those not on an Intel motherboard, the Intel740 as Primary adapter in multimonitor
systems is enabled, and a whole bunch of other fixes are included"
|
Wednesday - November
25th
| Midiland S2
4030 Review 10:01 PM
EST - Mike |
|
3DHardware.net has done a review
of the Midiland S2 4030 speaker set. Check out this bit from the review:
Midiland's S2 series has been widely acclaimed for its amazing sound quality.
However, one of the biggest complaints about their speakers is that they are just a little
too expensive. I have to agree in this case - there are other systems that cost a lot less
but sound almost as good. Of course, if sound quality is extremely important to you, you
may just decide to take the plunge with the S2/4030 set because that is where they excel -
especially if you don't listen to much bass-heavy music.
|
| New 3DFX MiniGL
Driver 9:58 PM EST - Mike |
|
3DFX has released a new 3DFX mini-gl for Quake/Quake II
based games, like Half-life, Hexen II, Heretic 2, Sin. Grab it below:
|
| New SBLive!
Drivers 4:56 PM EST - Mike |
|
Creative Lab's has released new drivers for the Sound
Blaster Live! and Live! Value cards. Here is what's new and a link to download:
New features added:
- Frequency Shifter Effect - allows you to create bizarre distortions, phaser, and
rotating speaker effects.
- Number of software voices can now be adjusted.
|
| ASUS P2B-LS Review 8:07 AM EST - Mike |
|
Sharky Extreme has done a review of ASUS's P2B-LS
motherboard. We all know that the P2B is an awesome BX motherboard, so what does
the LS add? Well for one it adds an Ultra2 SCSI controller and it also has a network
adapter built in. Check out this bit from the review:
By now you're probably getting the clue that we really thought the ASUS P2B-LS
was a fantastic product. It is. We test a lot of products each week for Sharky Extreme and
there aren't very many that achieve a 4.0 or 4.5 "sharkfin" rating from us.
We're tougher than most online publications when doling out high praise, our feeling is
that it takes a superior product to get us to spout accolades. (We don't want to be like
some of the less scrupulous movie reviewers who give wonderful sound bites to movies that
you know are crap
.Think of us as the online Siskel and Eberts of PC hardware) The
P2B-LS deserves very high praise for its fantastic support, its pain free installation,
its impressive combination of LAN and U2W SCSI and its wonderful instructional guides.
|
| Building Your Own
Computer 7:52 AM EST - Mike |
|
Haven't you always
wanted to do this? Build a computer where you knew what every single component in
there was so you weren't being ripped off? Well if you're not quite sure how to do
it, The Techs have posted an article which may help you. Check
it out. |
| Savage 2 and 2+ Info 7:48 AM EST - Mike |
|
Hardware.fr (French site) has scored some info on
S3's next Gen chip the Savage 2/2+. Here is the info:
Overview
-Samples: Nov '98, Production: March '99
-Supports AGP 4X (Savage 2+) and 2X (Savage 2)
-Major features: AGP 4X, 32MB memory, 32/64-bit memory i/f
-Improved 143 MHz SGRAM i/f (up from 125MHz with Savage3D), continues to use block-write
feature
-Video capability: unchanged from Savage 3D (i.e. h/w subpicture blending, motion comp,
60Hz VIP port for HDTV)
-270MHz DAC: 1600x1200@100Hz, 1920x1440@72Hz
|
| AMD Past, Present
and Future 7:40 AM
EST - Mike |
|
Ace's Hardware has written up an interesting and informative
article on what AMD has accomplished and where they want to go. Check out this
tidbit:
Even after so many successes throughout the year, profits continued to elude the
company. Either the volume of products sold had to increase, or the average selling price
had to rise, or both. Volume was not a problem, yields were doing remarkably well and
demand was strong, but AMD needed to earn more for each processor that went out the door.
To do that, they needed a product with performance that was not merely comparable, or
equivalent. If AMD was to command a higher price, the company would require a processor
that performed better than Intel's line when running the exact same programs.
|
Tuesday - November
24th
| Epson Stylus
850C Review 2:38 PM
EST - Mike |
|
AGNHardware has done a review of the Epson
Stylus 850C. Personally, I love Epson printers and this one scored a 10/10 from
AGN. Epson printers are fast and have awesome print quality. The 850C is their
top of the line model for home users. Check out this bit from the review:
All of these features together made quite an impact on the SOHO community when
the Epson Stylus 600 and 800 series printers hit the market, so why on earth would it be
necessary to revise the plan yet again and offer the Stylus Color 850? The answer is
speed. In order to really knock the socks off the business community, Epson had to
make their printers fast on top of all of the printing advances that were already present
in the Stylus 600 and 800 printers. It was one thing to have brilliant printing, but
business customers needed it to be fast as well. The Stylus Color 850 boasts 9ppm
(pages per minute) for text printing and 7ppm for color, even at the higher resolutions.
|
| MS Force Feedback
Wheel Review 2:27 PM
EST - Mike |
|
Fresh 3D has done a review of Microsoft's Sidewinder Force
Feedback Wheel. Check out this tidbit:
Electronic Arts really put a lot of detail into the game, and it shows even more
when you have a Force Feedback device. They have all sorts of textures in the road that
start to hassle you when you have Force Feedback on. The aforementioned covered bridge is
a very good example of it. I turned the road grip down a little bit and ran into a few
problems, namely losing control on some curves as the wheel decided it wanted to go left
when I wanted to be right. There is a lot of good employment of "The Force" in
NFS3. Slamming into walls, or getting put there by Smith in his Diablo, or driving in poor
weather conditions brings The Force into play in a serious way.
|
| Sharky's Weekly
CPU Prices 1:01 PM
EST - Mike |
|
Sharky Extreme have updated their weekly CPU prices page.
This week had its share of "ups" and "downs."
Celeron 300A's are a better buy than ever. This page is awesome if you want to track
CPU prices and find the right time to buy. |
| MX300 vs. SB
Live! 8:02 AM EST - Mike |
|
Thresh's Firing Squad has put together a good comparison of the Diamond Monster
Sound MX300 and the Sound Blaster Live! cards with a ton of info. Check out this
bit:
OK, enough rants. Running on identical machines, I first started by running a
standard Quake II timedemo. Over three consecutive Timedemos with nothing in the
background, the SBLive clocked in an average of 102.5 fps. The MX300 stayed a rock-solid
100.7 for all three tests. Timedemo2 showed nearly the same result, with the SBLive at
102.4 and the MX300 at 100.1. Unreal Timedemo yielded the similar results, with both cards
clocking in between 45 and 47 fps through three passes of the intro flyby.
|
| New Raven Driver 7:59 AM EST - Mike |
|
Quantum3D has released a new NT4 driver for their
Raven (Banshee) board. Grab it below:
|
| 3DFX Interview 7:56 AM EST - Mike |
|
AGNHardware got an interview with 3DFX regarding the
Voodoo3's performance. Here it is:
Tell us a little about the Voodoo3
and how it managed to pull off the performance lead that it has.
The Voodoo3 is really an integration effort
that has taken the Voodoo2 SLI technology, which is 6 chips, and integrated the Voodoo
Banshee technology. The end result is a single chip that is basically 2-3 times faster
than our existing products. What we are seeing right now is Quake 2 is 1600x1200 at 30fps
with multi-texturing. We are really giving the technology to beat over the next few years
and we thing we have really set the bar for performance.
Do you think that we will see a
hold on the 180MHz V3 3000? I do not think that there will be lot of that 183MHz memory on
the market when the card comes out.
The chip is going to be going into
production by 2nd quarter of next year, and we believe by that time there will
definitely be memory to support it. The key here is timing your technology and your speed
with the memory speed that is out there, and we work closely with the vendors to make sure
that the memory will be out there.
|
Monday - November 23rd
| Voodoo3 Hands On
Preview 6:42 PM EST - Mike |
|
Sharky Extreme has put together quite a good and long preview of what
the Voodoo3 has in store for us. Check out this bit:
And that's your lot. The Voodoo3 is basically a 3Dfx Interactive based product
which will perform a little bit better than a dual Voodoo2 SLI configuration, except for
the fact that it's on a single board. Although we've seen Quantum 3D do the 'single board
SLI' configuration before with their Obsidian2 X-24, the price was way too high for most
gamers. In addition there was no 2D part or support for DVD full motion video playback
either. Can't be bad eh? Well as long as the competition doesn't do more than release
'Voodoo2 SLI Killer' press releases and actually deliver a product that outperforms the
Voodoo3, then 3Dfx looks to be on to another money maker with Voodoo3. Or does it? Until
32-bit rendering can be achieved at an acceptable level, speed is still king and the
Voodoo3 will be the fastest 3D performer out there. Comdex '98 didn't indicate that 3D
chip vendors had anything that could scale well against the Voodoo3 in terms of speed. The
rest of the 3D chip manufacturing pack is banking on improved image quality being the dish
of the day. The specs of the other next-gen chipsets didn't really threaten the Voodoo3 in
the speed stakes.
|
| Matrox G200 Driver 6:28 PM EST - Mike |
|
Matrox has released a new beta driver for their G200
based cards. No word on whats new in this released but grab it below:
|
| Memory Buyers Warning 5:30 PM EST - Mike |
|
Here is some info I
picked up from AGNHardware about memory. Be
careful about what you buy, especially if you want to overclock:
When I first received this pair of samples from AOpen, I was told they were
capable of booting at the 133 MHz bus speed. Naturally, that was the first test I tried, a
complete failure. Over the course of the past month or two, I dug up any information I
could on the chips used on these modules. Sure enough, they're not 7 or 8ns, as can be
seen on AOpen's page (screenshot below), but a 10ns cycle time. It's no mystery why 133
MHz, or even 124 and 112 MHz wouldn't even POST. A cycle time of 10ns is the bare minimum
to meet the PC100 specification, meaning these chips cannot operate at over 100 MHz.
|
| Maxtor
DiamondMax+ 2500 Review 5:15
PM EST - Mike |
|
Hardgame has done a review of
Maxtor's DiamondMax Plus 2500 Hard Drive. This baby is a 7200 RPM drive.
Check out this bit:
Adaptecs Threadmark benchmark was
used to test the maximum throughput of the hard drives, working them to their full
potential. Threadmark testing is where the DiamondMax really flexes its
muscles, showing the largest performance increase of all the tests, 37%. Why is there such
a drastic difference in performance improvement between Quake II and Threadmark (22% vs.
37%)? This is related to the fact that Quake II doesnt rely as heavily on the hard
drive (for example: data is loaded, something is executed, and then more data is loaded).
This is similar to the reason why AMDs 3Dnow! Instruction set
doesnt offer four times as much performance even though it supports four times as
much bandwidth.
|
| New BGR Software 7:41 AM EST - Mike |
|
BGR Software has released new versions of
DirectControl and Matrox Overclock. Here is the info, and links to download:
- DirectControl Version 2.0.8:
- Added support for DirectX 6.1.
- Added support for DirectX Viewer and DirectX Texture Tool
- Added 'Set DirectX Tools Path' option.
- Added support for DirectPlay settings (Break on Assert &
Debug Levels)
- Added support for DirectSound3D
- New DirectX Driver Version dialog box
- Added 'Refresh' option (this allows DirectControl to re-read
registry settings if another application has made changes, i.e. DirectX Control Panel)
NOTE: Not all visuals (checkmarks) are refreshed at this time.
- Corrected 'Remove Prefetch Settings' checkmarks
- Corrected known
problem : If VCACHE settings are NOT detected or present, DirectControl will display
checkmarks for all memory settings.
- Matrox Overclock Version 2.0.8a:
- Added 'Command Line' text box. This displays the command
line options that MILLCLK/MYSTCLK is using
- Added 'Reset' option for Powerdesk settings. This allows the
user to reset all the Powerdesk settings to their installation defaults.
- Added 'Remove' option for Powerdesk settings. This will
remove the Powerdesk settings from the registry. This option is for troubleshooting and
may require you to reinstall your latest Matrox drivers.
- Added 'Default Clock' button. This displays information on
how to obtain your video cards' default clock settings
- MOC now displays the clock setting in the tray for the
custom configurations. For example, Overclocked Setting (55)
- Additional clock settings for G200 cards (126, 127, 128,
129, 130)
- Additional clock settings for Mystique/Mystique 220
(supports all three factory clocked Mystique170's, 150Mhz, 165Mhz & 180Mhz). Added
clocks speeds: 170 - 220.
- MOC.BAT file support removed (Windows startup options now
saved/removed directly to/from the registry)
- Added support for 5 custom configurations. These custom
configurations allow the user to store / recall different card and clock settings. Users
can save clock settings for use with specific games, overclocked and non-overclocked
settings, different clock settings for different resolutions, etc. Currently, this option
only supports card settings and clock settings, future versions will support additional
options including Powerdesk and Advanced settings.
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